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map: Open War |
outposts: 53 |
spawns: 32 |
game uptime: 54:33 h |
type: Objective, need 48 outposts to win |
players: 3 players active 4 is Maximum |
max units: 150 per Player 600 units max in game. |
map cycle: Open War |
| Name: |
Activity Rate: |
Expert Rate: |
Killer Rate: |
Kills: |
Losses: |
Outposts: |
Points: |
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(XXX)BANBAN |
login
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160 |
190 |
14 |
65 |
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Triple S  2 3
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login
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129 |
26 |
7 |
116 |
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Pancho
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login
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1 |
0 |
9 |
1 |
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| players in this game |
75%
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| degree of difficulty |
75%
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| quality of game configuration |
100%
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map: Cramped |
outposts: 3 |
spawns: 10 |
game uptime: 0:0 h |
type: Objective, need 3 outposts to win |
players: 2 players active 8 is Maximum |
max units: 100 per Player 800 units max in game. |
map cycle: Cramped |
| Name: |
Activity Rate: |
Expert Rate: |
Killer Rate: |
Kills: |
Losses: |
Outposts: |
Points: |
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Named |
login
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0 |
0 |
1 |
0 |
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Nightscar |
login
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0 |
0 |
0 |
0 |
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| players in this game |
25%
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| degree of difficulty |
25%
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| quality of game configuration |
12%
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map: Two Villages |
outposts: 9 |
spawns: 14 |
game uptime: 72:7 h |
type: Frag Limit, need 800 points to win |
players: 0 players active 9 is Maximum |
max units: 40 per Player 360 units max in game. |
map cycle: Two Villages, Tankdrive, Road to Abitos, Crop Circles, Walhalla, Bad Neuburg, Heroes |
| players in this game |
0%
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| degree of difficulty |
0%
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| quality of game configuration |
87%
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map: Hill 221 |
outposts: 19 |
spawns: 20 |
game uptime: 9:11 h |
type: Objective, need 17 outposts to win |
players: 0 players active 6 is Maximum |
max units: 60 per Player 360 units max in game. |
map cycle: Hill 221,Bad Neuburg,The Valley (mod) |
| players in this game |
0%
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| degree of difficulty |
0%
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| quality of game configuration |
100%
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map: Two Villages |
outposts: 9 |
spawns: 14 |
game uptime: 8:12 h |
type: Objective, need 7 outposts to win |
players: 0 players active 8 is Maximum |
max units: 24 per Player 192 units max in game. |
map cycle: Cramped, Tight Quarters, Two Villages |
| players in this game |
0%
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| degree of difficulty |
0%
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| quality of game configuration |
100%
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map: Two Villages |
outposts: 9 |
spawns: 14 |
game uptime: 4:44 h |
type: Time Limit, max 24:0 h. |
players: 0 players active 12 is Maximum |
max units: 32 per Player 384 units max in game. |
map cycle: Two Villages |
| players in this game |
0%
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| degree of difficulty |
0%
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| quality of game configuration |
87%
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map: The Valley |
outposts: 19 |
spawns: 19 |
game uptime: 5:46 h |
type: Objective, need 18 outposts to win |
players: 0 players active 4 is Maximum |
max units: 100 per Player 400 units max in game. |
map cycle: Hill 221, The Valley |
| players in this game |
0%
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| degree of difficulty |
0%
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| quality of game configuration |
100%
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